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πŸŽ›οΈ Dispatch🟒 Cowork🚧

🟒 Dispatch ​

🚧 Work in progress

Scenario 2 is still being built and tested. Steps, downloads, and screenshots may change before the event.

You'll build this in Cowork. No code, and no experience needed.

In a dim ops room, a woman in a mustard cardigan stands beside four empty, unstaffed dispatch desks.

Start with a conversation.

What you're solving ​

Skilling requests come in all day - "skill this audience on that topic by this date." One person triaging the queue picks a team and sends it there. Clean, fast, and thin: it can't see that the same request means different work to different teams, or that one team's deliverable is another team's reuse.

Today you build a way to route a request through a room of teams - so the answer isn't one owner, it's a plan.

What you'll walk out with ​

A reusable room of teams that routes any skilling request - and turns it into a decision you can act on.

What you makeWhat it does
Your roomSeats three teams, what each owns, and what makes it want a request or pass.
A dispatchShows each team's position on the same request, grounded in its charter.
A decisionOwner, audience, and a plan of deliverables that builds once and reuses across teams.

The room lives in THE-ROOM.md. You can edit it, reuse it on new requests, and seat real teams later.

How this runs ​

Three steps. The first is quick; the rest is the build.

StepYou're done when
1See why one triager isn't enoughDispatch is running on the requests and you've seen the single triager's one-owner take - your "before."
2Seat a room that splitsThree teams return different positions on the same request - and split on the plan.
3Land the decisionYou've turned the positions into one routing decision - owner, audience, and a build-once/reuse plan - and named the next step.

Step 1 you do on your own. Step 2 you do as a table - each person seats one team, then you combine them into one room. Step 3 is where the rest of the time goes.

Every step gives you a line you can paste. Change it - it's a starting point, not the answer.

When you're stuck, ask Cowork

Cowork is the thing you're building with and the thing that helps you build it. Unsure what to type, or something misbehaves? Say so in the chat - or wave over a coach rather than stalling.

Before you start ​

Grab these now - you'll need them in the first few minutes.

Want a step spelled out?

The Guides in the top nav cover the general skills used here - installing a skill, grounding on your work, and running things on a schedule. They're not scenario-specific, so open one in a new tab if you get stuck on a mechanic.


1 Β· See why one triager isn't enough ​

Done when: Dispatch is running on the requests and you've seen the single triager's one-owner take - your "before."

Install the skill, load the data pack, and meet the triager you're about to out-think.

  1. In Cowork, open Customize β†’ Skills β†’ the arrow next to Add β†’ Upload skill, and drag in the whole the-dispatch.zip.
  2. Start a new Cowork session (skills only load at the start), drag in the dispatch-data zip, and say:
text
Introduce yourself, then show me the single triager's take on the sample requests.

The single triager is one person working the queue: one owner per request, no plan. It's your baseline - and it stays frozen so you can measure against it.

RequestSingle triager sends it to
Governance before GA (RQ-01)Content & Insights
Partners misconfigure DLP (RQ-02)"the training team"
All employees, agentic AI (RQ-03)Content & Insights
Copilot Studio cert (RQ-05)Credentials
Field agent-deploy lab (RQ-07)"the labs team"

Look at RQ-01 - one owner, and it stops there. The triager can't see that the governance path should be built once by Content & Insights and reused live by Delivery and regionally by Field & Partner - or that partners are the real first audience. That gap is what your room fills.

Two things that trip people up

Upload the whole the-dispatch.zip, not just SKILL.md - the zip carries the references and THE-ROOM.md the skill needs. And don't edit the single triager; it's the fixed "before" you measure against.

The woman gestures as team-dispatchers take their desks and light their status lamps.

Seat the room by talking.

2 Β· Seat a room that splits ​

Done when: three teams return different positions on the same request - and split on the plan.

A seat is one team - what it owns, who it serves, and what makes it want a request or pass it on. The goal isn't to list teams; it's to seat ones that disagree about the plan.

As a table, each person seats one team - start with Content & Insights, Delivery & Program Operations, and Field & Partner, the sharpest trio - then combine them into one THE-ROOM.md. Ask Dispatch:

text
Seat Content & Insights, Delivery & Program Operations, and Field & Partner from the pack, then dispatch RQ-01 (agent governance before GA).

You should get a separate, charter-backed position per team - and they should split: C&I wants to build an evergreen path once; DPO wants it live before the GA date; Field & Partner says the real audience is partners, who deploy governance in-tenant.

Make each seat distinct. A team that would route everything the same way as another is a duplicate - the room can't disagree. Give each a different instinct:

Same as everyoneA distinct instinct
"We'd take this.""Don't build a one-off - build the system." (Product)
"Send it to content.""Who's the real audience? I think it's partners." (Field & Partner)

Every position is grounded in the team's card - what it owns, who it serves. If a team wouldn't want a request, it says "not mine" instead of reaching for it.

Seat a real team with Work IQ

Ask Cowork to draft a team's charter from your own work - "draft the Content & Insights charter from what you can see" - then correct it. Treat it as a first draft, not the answer.

3 Β· Land the decision ​

Done when: you've turned the positions into one routing decision - owner, audience, and a build-once/reuse plan - and named the next step.

The positions aren't the finish line - the decision is. Who fields it is often quick; the work is the plan. You don't have to follow this word for word; let Dispatch guide you:

  1. Owner - pick the one team that fields and coordinates it (often the team most "in").
  2. Audience - name who it's really for; a team may repoint it (Field & Partner: partners first).
  3. The plan - the deliverables, each with a builder and who reuses it. Build once, reuse across teams - don't have two teams build the same thing.
  4. Disposition & next step - proceed, reshape, split, defer, or decline-and-redirect; then one concrete next action with a team on it.

Then try a rough idea (an IDEA-…): it's missing its audience or outcome, so the honest move is to sharpen it first - not route it. That's the point: a good room refuses to guess.

If your three teams always land the same plan, go back and make their charters more distinct.

Go further - make it run without you ​

Once you trust the room, ask Cowork to run it on new requests without you. Point it at wherever requests actually arrive - a folder, or email.

The powerful version is a real trigger:

"On a schedule, run the Dispatch room on any new email whose subject contains [your intake keyword], and send me the routing decision."

Now a request that lands in your inbox gets a room's plan - owner, audience, and reuse - before you've even opened it.


The full room lands a plan with no computer in sight as the woman looks on, satisfied.

No code. A real room.

Stuck? ​

What you're seeingWhat to do
Cowork ignores DispatchStart a new Cowork session - skills load at the start.
Upload seemed to do nothingUpload the whole the-dispatch.zip, not just SKILL.md.
Cowork cannot see the requestsAttach the data-pack files to the session.
Every team gives the same positionMake their charters more distinct, then dispatch again.
It confidently routed a rough ideaAsk it to check the request is routable first - sharpen, don't guess.
🎬 Nobody nails it first try

Her too-vague team descriptions filled the desks with identical generic clerks who all route to the same place; she facepalms.

Careful what you ask for.

Seat a room of look-alike teams and they all route the same way - that's not failure, it's feedback. Give each team a different instinct and run it again.


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