Decouple code using Interfaces
In object-oriented programming, interfaces define a contract that classes can implement. They specify method signatures and properties that implementing classes must provide. This allows for consistent behavior across different types while enabling flexibility in implementation. In C#, interfaces are defined using the interface keyword, and classes implement them using the : InterfaceName syntax.
In this exercise, you will refactor a tightly coupled console application to use interfaces. By introducing interfaces, you will decouple the application logic from specific implementations, making the code more flexible and easier to maintain.
This exercise takes approximately 20-25 minutes to complete.
This exercise demonstrates how to use interfaces in C# to create flexible, reusable, and loosely coupled code. You’ll learn to define and implement interfaces with default methods, use interfaces as method parameters, and work with system-defined interfaces like IComparable and IEnumerable. By the end, you’ll apply these concepts to a scenario.
Before you start
Before you can start this exercise, you need to:
- Ensure that you have the latest short term support (STS) version of the .NET SDK installed on your computer. You can download the latest versions of the .NET SDK using the following URL: Download .NET.
- Ensure that you have Visual Studio Code installed on your computer. You can download Visual Studio Code using the following URL: Download Visual Studio Code.
- Ensure that you have the C# Dev Kit configured in Visual Studio Code.
For additional help configuring the Visual Studio Code environment, see Install and configure Visual Studio Code for C# development.
Exercise scenario
Suppose you’re a software developer at a tech company working on a new project. Your task is to design a system that models people in different roles, such as teachers and students, while ensuring the code is flexible, reusable, and easy to maintain. You’ll achieve this by leveraging interfaces and system-defined features in C#. In this exercise, you will build a console application that demonstrates how to use interfaces to decouple code, implement default methods, and create a dynamic classroom system that supports sorting and iteration.
Task 1: Create a new C# project
To start, you need to create a new C# project in your development environment. This project will serve as the foundation for creating decoupled code using Interfaces.
- Open Visual Studio Code.
- Open the terminal in Visual Studio Code by selecting
View > Terminal. - Navigate to the directory where you want to create your project.
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Run the following command to create a new console application:
dotnet new console -n DecoupleWithInterfacesThis command creates a new console application named
DecoupleWithInterfaces, which will serve as the starting point for the exercise. -
Navigate into the newly created project directory:
cd DecoupleWithInterfacesThis step ensures that you are working within the correct project directory.
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Open the project in Visual Studio Code:
code .Opening the project in Visual Studio Code allows you to edit and manage the files easily.
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Paste the following command at the
DecoupleWithInterfacesdirectory terminal prompt and press “Enter”:echo namespace DecoupleWithInterfaces; > Classroom.cs echo <Project Sdk="Microsoft.NET.Sdk"> > DecoupleWithInterfaces.csproj echo namespace DecoupleWithInterfaces; > IPerson.cs echo namespace DecoupleWithInterfaces; > PersonUtilities.cs echo namespace DecoupleWithInterfaces; > Program.cs echo namespace DecoupleWithInterfaces; > Student.cs echo namespace DecoupleWithInterfaces; > Teacher.cs echo "Done"Verify files are created in the Visual Studio Code Explorer.
- `Classroom.cs` for the `Classroom` class. - `DecoupleWithInterfaces.csproj` for the Project file. - `IPerson.cs` for the `IPerson` interface. - `PersonUtilities.cs` for the utility class. - `Program.cs` for the main entry point of the application. - `Teacher.cs` for the `Teacher` class. - `Student.cs` for the `Student` class.
Task 2: Extend the IPerson Interface
You start by adding a new property and a default method to the IPerson interface. Default methods allow you to provide functionality directly in the interface, which can be overridden by implementing classes if needed.
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Add the code for the
IPersonclass to the file namedIPerson.cs:namespace DecoupleWithInterfaces; public interface IPerson { string Name { get; set; } int Age { get; set; } void DisplayInfo(); // New property string Role { get; } // Default method void Greet() { Console.WriteLine($"Hello, my name is {Name} and I am a {Role}."); } }This code introduces a default method and a new property to the interface, enabling shared functionality across implementing classes.
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Notice the
IPersoninterface includes theRoleproperty and theGreetmethod with a default implementation.
Task 3: Update Teacher and Student Classes
The Teacher and Student classes now implement the new Role property. The Teacher class overrides the default Greet method, while the Student class uses the default implementation.
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Add the code for the
Teacherclass to the file namedTeacher.cs:namespace DecoupleWithInterfaces; public class Teacher : IPerson { public string Name { get; set; } = string.Empty; public int Age { get; set; } = 0; public string Role => "Teacher"; public void DisplayInfo() { Console.WriteLine($"Teacher Name: {Name}, Age: {Age}"); } public void Greet() { Console.WriteLine($"Hello, I am {Name}, and I am a teacher."); } }This code demonstrates how the
Teacherclass implements theIPersoninterface, defines theRoleproperty, and overrides the defaultGreetmethod. -
Add the code for the
Studentclass to the file namedStudent.cs:namespace DecoupleWithInterfaces; public class Student : IPerson, IComparable { public string Name { get; set; } = string.Empty; public int Age { get; set; } = 0; public string Role => "Student"; public void DisplayInfo() { Console.WriteLine($"Student Name: {Name}, Age: {Age}"); } public int CompareTo(Student? other) { if (other == null) return 1; return this.Age.CompareTo(other.Age); } }This code shows how the
Studentclass implements theIPersoninterface, defines theRoleproperty, and uses the defaultGreetmethod while adding support for sorting through theIComparableinterface. -
Observe that:
- The
Teacherclass overrides the defaultGreetmethod with a custom implementation. - The
Studentclass uses the defaultGreetmethod and implements theIComparableinterface for sorting.
- The
Task 4: Use Interfaces as Method Parameters
In this task, you will create a utility class that uses an interface as a method parameter. This demonstrates how interfaces allow you to handle multiple object types generically, enabling flexibility and reusability in your code.
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**Add the code for the
PersonUtilitiesclass to the file namedPersonUtilities.cs: **namespace DecoupleWithInterfaces; public class PersonUtilities { public static void PrintPersonDetails(IPerson person) { person.DisplayInfo(); person.Greet(); } }This code demonstrates how to use an interface as a method parameter to handle multiple object types generically.
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Observe the use of Interfaces as Method Parameters:
The
PrintPersonDetailsmethod accepts anIPersonobject as a parameter. This allows the method to work with any class that implements theIPersoninterface, such asTeacherorStudent. Inside the method, theDisplayInfoandGreetmethods are called on theIPersonobject. These methods are defined in theIPersoninterface and implemented by theTeacherandStudentclasses.
Task 5: Create a Classroom with IEnumerable
In this task, you will create a Classroom class that uses List<T> to store students dynamically and implements IEnumerable to allow iteration over the collection. You will also test the Classroom class by adding, sorting, and displaying students.
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Create the Classroom Class in the file named
Classroom.csand add the following code:namespace DecoupleWithInterfaces; using System.Collections; using System.Collections.Generic; public class Classroom : IEnumerable<Student> { private List<Student> students = new List<Student>(); public void AddStudent(Student student) { students.Add(student); } public void SortStudentsByAge() { students.Sort(); // Uses the IComparable implementation in Student } public IEnumerator<Student> GetEnumerator() { return students.GetEnumerator(); } IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } }This code shows how to create a custom collection class that supports dynamic storage (can grow or shrink as needed), sorting, and iteration using
List<T>andIEnumerable. -
Observe the
Classroomclass:- The
Classroomclass implementsIEnumerable<Student>, which means it provides an enumerator through theGetEnumeratormethod. This allows theforeachloop to iterate over thestudentslist directly without needing a separate method likeGetStudents(). - The
foreachloop automatically uses theGetEnumeratormethod to retrieve the enumerator, which handles the iteration process internally by callingMoveNext()and accessing theCurrentproperty of the enumerator.
- The
Task 6: Update the Program Class
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Update the
Program.csfile to demonstrate the functionality of theClassroomclass.namespace DecoupleWithInterfaces; class Program { static void Main(string[] args) { IPerson teacher = new Teacher { Name = "Helen Karu", Age = 35 }; IPerson student1 = new Student { Name = "Eba Lencho", Age = 20 }; IPerson student2 = new Student { Name = "Frederiek Eppink", Age = 22 }; // Use the utility class PersonUtilities.PrintPersonDetails(teacher); PersonUtilities.PrintPersonDetails(student1); // Create a classroom and add students Classroom classroom = new Classroom(); classroom.AddStudent((Student)student1); classroom.AddStudent((Student)student2); // Sort students by age classroom.SortStudentsByAge(); Console.WriteLine("\nSorted Students by Age:"); foreach (Student student in classroom) { student.DisplayInfo(); } // Demonstrate ArgumentException for incompatible comparison try { Console.WriteLine("\nAttempting to compare a Student with a Teacher..."); Student student = (Student)student1; int comparisonResult = student.CompareTo(teacher); // This will throw an exception } catch (ArgumentException ex) { Console.WriteLine($"Error: {ex.Message}"); } } }This code demonstrates how to use the
Classroomclass to store, sort, and display students dynamically. -
Review the
ProgramclassProgram.csCreatesTeacherandStudentobjects using theIPersoninterface and passes them to thePersonUtilities.PrintPersonDetailsmethod.- Adds
Studentobjects to theClassroomcollection, which implementsIEnumerable<Student>for iteration. - Sorts the students by age using the
SortStudentsByAgemethod, which relies on theIComparableimplementation in theStudentclass. - Iterates over the
Classroomcollection using aforeachloop to display the sorted student details.
Task 7: Build and run the program to examine the output
- Open the terminal in Visual Studio Code.
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Run the following command to build the program:
dotnet build -
Run the following command to execute the program:
dotnet run -
The following is the expected console output:
Teacher Name: Helen Karu, Age: 35 Hello, I am Helen Karu, and I am a teacher. Student Name: Eba Lencho, Age: 20 Hello, my name is Eba Lencho and I am a Student. Sorted Students by Age: Student Name: Eba Lencho, Age: 20 Student Name: Frederiek Eppink, Age: 22 Attempting to compare a Student with a Teacher... Error: obj (Parameter 'The object being compared must be of type Student.')
The Teacher and Student details are printed using the PersonUtilities class. The students in the Classroom are displayed in ascending order of age after sorting. The foreach loop successfully iterates over the Classroom collection.
Using interfaces helps decouple components, making your application more flexible and maintainable. Interfaces define clear contracts between parts of the system, and working with system-defined interfaces like IComparable and IEnumerable further enhances your code’s functionality. These interfaces enable sorting and iteration capabilities, allowing your application to leverage built-in .NET features for handling collections and comparisons. These practices improve the structure of your code, making it easier to extend, test, and adapt to future requirements.
Now that you’ve finished the exercise, consider archiving your project files for review at a later time. Having your own projects available for review can be a valuable resource when you’re learning to code. Additionally, building a portfolio of projects can be a great way to demonstrate your skills to potential employers.